Edwin DeNicholas
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Experience |
Nov 2004 Mar 2006 Midway Games, Inc. Moorpark, CA Producer · Helped ship Mortal Kombat: Shaolin Monks from Alpha through Gold. · Managed/scheduled pre-production of several potential products. · Provided comments and feedback on design and technical specs. · Maintained studio wiki and documentation repository. · Evaluated/set-up bug and project tracking systems. |
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Nov 2003 Nov 2004 Paradox Development Moorpark, CA Producer · Shipped Backyard Wrestling 2: There Goes the Neighborhood. · Lead the development of BYW2 from pre-production to Gold. · Provided comments and feedback on design and technical specs. · Provided schedule, status reports and other relevant documents to publisher. · Performed builds, ensuring delivery to the publisher, including change-logs. · Occasionally debugged builds or performed simple code tweaks. |
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Apr 2003 Nov 2003 Paradox Development Moorpark, CA Assistant Producer · Shipped Backyard Wrestling: Dont Try This at Home. · Assisted in management/scheduling of team for BYW from Alpha to Gold. · Designed and helped implement/localize the GUI for BYW. · Also in charge of and participated in on site QA. |
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Apr 2002 Apr 2003 Paradox Development Moorpark, CA Quality Assurance Lead · Performed QA duties on X-Men: Next Dimension for Activision. · Acted as liaison between in-house QA and publisher QA. · Trained and managed temporary QA hires. |
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Education |
19901994 Simi Valley High School · Graduated. |
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1998- Present Moorpark Junior College · General education courses as work schedule permits. Self Education · Programming (in order of familiarity): C#, C/C++, Scheme, Io, Haskell · Game design with various tools or frameworks, such as Microsoft XNA. |
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Interests |
Game design, programming, photography. |